Our game style is cartoon funny.
Some of the characters in this link are similar to ours, just
for style reference...
https://www.youtube.com/watch?v=-uwZIdcflDE
These sound
effects need to make sure they can be used directly,
especially when it comes to movement and flying,
which will involve continuous flight and repeat playback in a
natural way,
so you need to consider that we can use them easily.
we need you to use your imagination. Please do your best.
we want to make a beautiful work and include your name in the
list of game productions.
Each character
usually contains the following actions...
Coming, Ready, Moving, Flying, Fighting, Skill, Injured, Resting, laughing,
Dying
The ones marked in white are the sounds we need.
In order to accurately produce each animation, the duration
of each sound must be an integer e.g.
0:00:400 0:01:200
0:02:300
The naming method is "character name & action" (wav/mp3 320kbps)
For example: dragonfly-moving.mp3 (all
lowercase)
Dragonfly(7)
ready When the character is selected by the player
moving Dragonfly crawling
flying
Kind of like a helicopter propeller
fighting
It attacks the enemy by throwing water droplets from a long distance
skill Throw bigger waves
injured Through your imagination
dying
Like the helicopter crashed
Snail(3)
moving
It's slow. The sound of it scraping against the ground
injured A shell as a shield
dying
Shell crushing
Mosquito(4)
flying
fighting
laughing
ready
skill It's like sucking blood through a straw
injured Through your imagination
dying Through your imagination
Fly(4)
flying
fighting
skill
ready
moving Fly Crawling
injured Through your imagination
dying Through your imagination
Bee(5)
ready Bee's puzzled voice. Like "Hmm?"
flying The bee's distinctive flying voice
skill Throw Poison Needles at the enemy
injured Through your imagination
dying
Caterpillar(2)
moving The caterpillar moves forward one step at a
time. It takes two seconds.
One step every one second
flying Sometimes it will be used as a missile to
attack the opponent,
and the grasshopper can throw it in the air, and when it is thrown in
the air,
It's like a roller coaster, it will say "Eh-hey..." and "ya-hoo..." It feels naughty. Like a bad character.
Tyrannosaurus(5)
coming
moving
resting
ready
fighting
skill Fierce Attack
injured Similar to the sound effect when a
boss is hit in the game diablo-1