Description of Requirements

Our game style is cartoon funny.
Some of the characters in this link are similar to ours, just for style reference...
https://www.youtube.com/watch?v=-uwZIdcflDE

These sound effects need to make sure they can be used directly,
especially when it comes to movement and flying,
which will involve continuous flight and repeat playback in a natural way,
so you need to consider that we can use them easily.
we need you to use your imagination. Please do your best.
we want to make a beautiful work and include your name in the list of game productions.

Each character usually contains the following actions...
Coming, Ready, Moving, Flying, Fighting, Skill, Injured, Resting, laughing, Dying
The ones marked in white are the sounds we need.
In order to accurately produce each animation, the duration
of each sound must be an integer e.g. 0:00:400  0:01:200  0:02:300

The naming method is "character name & action" (wav/mp3 320kbps)
For example: dragonfly-moving.mp3 (all lowercase)

 

Dragonfly(7)

ready
When the character is selected by the player

moving
Dragonfly crawling

flying
Kind of like a helicopter propeller

fighting
It attacks the enemy by throwing water droplets from a long distance

skill
Throw bigger waves

injured
Through your imagination

dying
Like the helicopter crashed

 

 

Snail(3)

moving
It's slow. The sound of it scraping against the ground

injured
A shell as a shield

dying
Shell crushing

 

 

Mosquito(4)

flying
fighting
laughing
 
ready

skill
It's like sucking blood through a straw

injured
Through your imagination

dying
Through your imagination

 

 

Fly(4)

flying
fighting
skill
 
ready

moving
Fly Crawling

injured
Through your imagination

dying
Through your imagination

 

 

Bee(5)

ready
Bee's puzzled voice. Like "Hmm?"

flying
The bee's distinctive flying voice

skill
Throw Poison Needles at the enemy

injured
Through your imagination

dying

 

 

Caterpillar(2)

moving
The caterpillar moves forward one step at a time. It takes two seconds.
One step every one second

flying
Sometimes it will be used as a missile to attack the opponent,
and the grasshopper can throw it in the air, and when it is thrown in the air,
It's like a roller coaster,  it will say "Eh-hey..." and "ya-hoo..."
It feels naughty. Like a bad character.

 

 

Tyrannosaurus(5)

coming
moving
resting
 
ready

fighting

skill
Fierce Attack

injured
Similar to the sound effect when a boss is hit in the game diablo-1

dying

 


 
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